
tellraw @a [{"selector":"@s","color":"gold","bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false},{"text":"：释放技能","color":"blue","bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false},{"text":"【不死狂怒】","color":"dark_red","bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false},{"text":"—尔翰","color":"gold","bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false}]
#触发时给予<重生>效果
scoreboard players set @s[scores={EFReborn=0}] EFReborn 5
#触发时若生命值低于4则给予治疗
effect give @a[scores={skHealth=..4}] instant_health 1 0 true

#skPearl代表狂怒状态持续时间
scoreboard players set @s skCDPearl 4
scoreboard players set @s skCDEXBottle 20
scoreboard players reset @s skEXBottle